Running glxinfo tells me that direct rendering is enabled, and I've never had any OpenGL issues with any other native games. How would I go about correctly setting up the OpenGL drivers for my AMD RV670 card? BTW I'm using Wine 1.5.5. Thanks in advance!err:winediag:X11DRV_WineGL_InitOpenglInfo Direct rendering is disabled, most likely your OpenGL drivers haven't been installed correctly (using GL renderer "Gallium 0.4 on AMD RV670", version "1.4 (2.1 Mesa 7.11.2)").
[Solved] Correctly install OpenGL drivers
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LMDE 2 has reached end of support as of 1-1-2019
[Solved] Correctly install OpenGL drivers
I'm trying to run Slender in Wine, but the graphics are seriously messed up. Running it from the command line, I get this:
Last edited by LockBot on Wed Dec 28, 2022 7:16 am, edited 2 times in total.
Reason: Topic automatically closed 6 months after creation. New replies are no longer allowed.
Reason: Topic automatically closed 6 months after creation. New replies are no longer allowed.
Re: Correctly install OpenGL drivers
Are you using a 64-bit system? Wine is 32bit and you may have to install the 32bit video drivers.
Re: Correctly install OpenGL drivers
Yes, I am on a 64-bit system. I've tried installing the fglrx-driver package in the hopes that it would bring in the 32-bit drivers, but all it did was prevent Cinnamon from loading and I would have to uninstall it through Blackbox. I'm kind of at a loss as to what I should do.
Re: Correctly install OpenGL drivers
Ok I finally found the correct drivers and installed them, and they pretty much screwed the whole system. Sure, the game finally worked, but literally everything else on the computer that used gpu accelleration stopped working correctly. After some time of figuring out how to restore Gallium3d (it broke some symlinks when it uninstalled -- go figure), I've decided to just find a better NVidia card.