I've the Steam version of Skyrim mostly running fine on Mint 16 with KDE. I'm using the default kernel and the nVidia 319.32 driver.
I'm running it through PlayOnLinux with Wine 1.7.8. I've tried higher versions. My one issue is that sometimes the mouse stops so I can not turn completely.
I know what's up, the mouse is ceasing to be "grabbed" sometimes in game. Opening the console briefly fixes it when this occurs. Yes, I'm playing it fullscreen. I've set everything I should to stop this from occuring. Yep, Wine is configured as it should be.
I've tried mouse warp override default, enabled, and forced. Normally, forced fixes the problem. The only way I've found to cure it currently is to edit the fMouseHeadingSensitivity setting in SkyrimPrefs.ini's to a high value like 1.0000. That makes the game unplayable because it's far too fast. I've tried mouse acceleration off and on; didn't make a difference. I've tried disabling desktop effects before gaming; didn't make a difference. Would I be better off with a different DE than KDE?
So in summary, sometimes my mouse is leaving the game and returning to my desktop even in fullscreen mode. All the old fixes and settings that should cure it do not. I'm wondering if there isn't some obscure setting in KDE I'm missing that could prevent this.
I love Mint 16 with KDE. This is the only thing that's currently annoying me.