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Posted: Fri Aug 03, 2007 5:48 am
by Husse
What video chip is it? Amount of memory, both for video and in general.
It could be that the 3D games takes so much of the resources that sound is suffering
Posted: Fri Aug 03, 2007 5:02 pm
by Husse
Beryl used about 40 MB on my desktop. I would turn off Beryl - you don't use it in games I suppose
Otherwise 945 seems to work ok in most cases
Posted: Sun Aug 05, 2007 8:15 am
by Husse
A temporary solution could be to put the volume control at 100%
Another workaround could be to change ~.asoundrc to read as follows
Code: Select all
pcm.!default {
type plugin
card 0
}
ctl.!default {
type hw
card 0
}
pcm.!default {
type plug
slave.pcm "dmixer"
}
pcm.dmixer {
type dmix
ipc_key 1024
slave {
pcm {
type hw
card 0
}
rate 44100
period_time 0
period_size 2048
buffer_size 32768
}
slowptr 1
}
There seems to be a bug in sdl-mixer