I have a cowon d2 player and arista has a preset for it so I've been using it but with LMDE, when I click for it to start, it either freezes or disappears altogether. Anybody have any ideas what may be the problem? Thanks.
Robin
Arista Transcoder
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Arista Transcoder
Last edited by LockBot on Wed Dec 28, 2022 7:16 am, edited 1 time in total.
Reason: Topic automatically closed 6 months after creation. New replies are no longer allowed.
Reason: Topic automatically closed 6 months after creation. New replies are no longer allowed.
Re: Arista Transcoder
Please forgive my ignorance but how do I do this? Thanks.linmint777 wrote:run the application in a terminal and paste the output here
Re: Arista Transcoder
opens arista so:
menu ----> accesories -------> terminal (console) , and type ( or copy and paste ):
use the program until the error occurs and then copy and paste here what is displayed on the terminal
menu ----> accesories -------> terminal (console) , and type ( or copy and paste ):
click enter.arista-gtk
use the program until the error occurs and then copy and paste here what is displayed on the terminal
Re: Arista Transcoder
(arista-gtk:5151): GStreamer-CRITICAL **:
Trying to dispose element queue0, but it is in PLAYING instead of the NULL state.
You need to explicitly set elements to the NULL state before
dropping the final reference, to allow them to clean up.
This problem may also be caused by a refcounting bug in the
application or some element.
sys:1: Warning: instance with invalid (NULL) class pointer
sys:1: Warning: g_signal_emit_valist: assertion `G_TYPE_CHECK_INSTANCE (instance)' failed
(arista-gtk:5151): GStreamer-CRITICAL **:
Trying to dispose element queue1, but it is in PLAYING instead of the NULL state.
You need to explicitly set elements to the NULL state before
dropping the final reference, to allow them to clean up.
This problem may also be caused by a refcounting bug in the
application or some element.
Segmentation fault
Trying to dispose element queue0, but it is in PLAYING instead of the NULL state.
You need to explicitly set elements to the NULL state before
dropping the final reference, to allow them to clean up.
This problem may also be caused by a refcounting bug in the
application or some element.
sys:1: Warning: instance with invalid (NULL) class pointer
sys:1: Warning: g_signal_emit_valist: assertion `G_TYPE_CHECK_INSTANCE (instance)' failed
(arista-gtk:5151): GStreamer-CRITICAL **:
Trying to dispose element queue1, but it is in PLAYING instead of the NULL state.
You need to explicitly set elements to the NULL state before
dropping the final reference, to allow them to clean up.
This problem may also be caused by a refcounting bug in the
application or some element.
Segmentation fault
Re: Arista Transcoder
it seems that this is a bug in the application or an outdated system.
updates the system.
if not resolved the problem, wait for a more updated version of arista
updates the system.
if not resolved the problem, wait for a more updated version of arista
Re: Arista Transcoder
linmint777 wrote:it seems that this is a bug in the application or an outdated system.
updates the system.
if not resolved the problem, wait for a more updated version of arista
Okay. Thanks.