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How Do I Update OpenGL 1.4.0 to 2.0.0?
Posted: Mon Feb 18, 2013 1:59 pm
by morbid_bean
Hello,
I am trying to load Team Fortress through steam and it is suggesting that I update OpenGL
Code: Select all
PROBLEM: You appear to have OpenGL 1.4.0, but we need at least 2.0.0
Currently running XFCE Mint 14 on a Lenovo S10-3
CPU: Intel Atom N455
GPU: Intel GMA 3150
Re: How Do I Update OpenGL 1.4.0 to 2.0.0?
Posted: Mon Feb 18, 2013 2:18 pm
by eanfrid
Your troubles are not with OpenGL but with the (very) poor native performance of this integrated GPU on a netbook: this GPU is not capable of more than OpenGL 1.x operations... BTW, LM13+ already delivers at least support for OpenGL 3.0 with Mesa 8.x.
Re: How Do I Update OpenGL 1.4.0 to 2.0.0?
Posted: Fri May 16, 2014 8:24 pm
by Patrol1985
I'm sorry for digging this topic up, but since I have the same problem with the same GPU (Intel GMA 3150) I thought it would be pointless to create a new thread.
I'm currently trying to run a game which requires OpenGL 2.0, but my system has just OpenGL 1.4. Eanfrid wrote that Intel GMA 3150 does not support OpenGL 2.0, however, I also happen to have Windows 7 installed on this machine, and the game runs without any problems on Windows. How is it possible then that the capabilities of the GPU are limited only under Linux?
Re: How Do I Update OpenGL 1.4.0 to 2.0.0?
Posted: Fri May 16, 2014 8:44 pm
by Mute Ant
Looks like a 'Software Rendering' layer between the two, if I really wanted to make it work.
Re: How Do I Update OpenGL 1.4.0 to 2.0.0?
Posted: Mon Oct 06, 2014 4:46 am
by ritanopi
Hello,
This card does not normally support OpenGL 2.0 fully, it just supports it partially, and there are some software replacements in the driver. Anyway, to enable it, on most Linux distributions you need to install driconf, and check two options as enabled:
1. Enable limited ARB_fragment_shader support on 915/945.
2. Enable stub ARB_occlusion_query support on 915/945.
To check if it worked, install mesa-demos and execute glxinfo or glxheads, it should say OpenGL 2.0 instead of 1.4 now. This will also make webgl work on the browsers, but you make experiente some problems with these options enabled, because as I said, this chipset does not seem to support OpenGL 2.0 fully.