$28,025 pledged of $20,000 goal
8 days to go
Stretch Goal #5: REDUCED!
As a final thank you, I am reducing the price for Stretch Goal #5: Video Editing Server, in hopes to meet everyone halfway. This is a highly complex system, for offloading CPU, Memory, and Disk Cache to a local server (or server farm), dramatically improving the speed of previews and renders. I have already created successful small scale experiments with this technology, but as you can imagine, it will have far reaching implications in the design of OpenShot, which is why I originally set the goal so high. However, I really want to see this feature get implemented, and I'm crossing my fingers that we'll hit this goal before we run out of time.
I have completed the development schedule for OpenShot 2.0! It was very tricky getting everything scheduled in, but I am happy with the final plan. Here are a few highlights, for those that don't want to read the entire plan:
Sept 2013 - Library Release
Nov 2013 - Preview Release (Windows, Mac, and Linux)
Dec 2013 - Alpha & Beta Releases (Windows, Mac, and Linux)
Jan 2014 - Final Release
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