zsnes
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LMDE 2 has reached end of support as of 1-1-2019
LMDE 2 has reached end of support as of 1-1-2019
zsnes
I just installed LMDE on my amd 64 bit machine. Apparently debian running on an amd 64 bit processor isn't the most friendly environment for running ZSNES. ZSNES is my favorite super nintentdo/famicom emulator. It's 3 AM in Guilford, VT and I just got home from a very long shift at work. I just want to play some Castlevania. Does anyone know how to get ZSNES up and running?? This forum has yet to fail me.
Last edited by LockBot on Wed Dec 28, 2022 7:16 am, edited 1 time in total.
Reason: Topic automatically closed 6 months after creation. New replies are no longer allowed.
Reason: Topic automatically closed 6 months after creation. New replies are no longer allowed.
Re: zsnes
getting any error messages? I have never used or dealt with ZSNES but I will try and maybe someone else that might know something can give us a take on it
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Re: zsnes
Out of curiousity are you running LMDE 32 or 64 bit, not that it's much use but I'm running LMDE 32 on an AMD 64 machine bit and zsnes works fine.
Note: I'm not sure if it is 64 bit compatible, http://www.zsnes.com/index.php?page=news
"64 bit users having trouble compiling should know that ZSNES is currently only x86-32 compatible and will not be x86-64 compatible for a while. It is advised in the mean time to setup a 32 bit chroot, or have 32 bit libraries installed and use either a precompiled binary or try to compile yourself in 32 bit mode by passing gcc/g++ -m32." But thats from 2006...
Note: I'm not sure if it is 64 bit compatible, http://www.zsnes.com/index.php?page=news
"64 bit users having trouble compiling should know that ZSNES is currently only x86-32 compatible and will not be x86-64 compatible for a while. It is advised in the mean time to setup a 32 bit chroot, or have 32 bit libraries installed and use either a precompiled binary or try to compile yourself in 32 bit mode by passing gcc/g++ -m32." But thats from 2006...