Adobe Flash Meets Its End
It's been clear for a few years now that unless mobile Flash's performance and reliability improved, it was a goner; that day has now come, and soon, desktop Flash will soon follow.
November 9, 2011 11:13am EST
In the eternal battle for Web supremacy, one of the major warriors just laid down its weapons. Adobe confirmed this morning that it will cease all development of mobile versions of Flash. That means that Android, BlackBerry OS, and other devices that had touted Flash capability as one of their key selling points will soon no longer matter.
Web developers are already moving away from Flash to HTML5. YouTube has an HTML5 mode (albeit in beta). HTML5 doesn't do as much as Flash on the programming side, but it's getting there. Besides, developers want their sites to work on the iPhone and iPad—which brings us to Apple.
With Flash gone on the mobile side, it's likely that we'll begin to see it disappear on the desktop as well. It's the same conundrum developers always face: how many platforms do you want to run your product on, with all the extra time, money, QA, employee skills, training, and technical support that comes with it? If you can get what you need done with HTML5, which current browsers support out of the box, do you want to be dependent on external plug-in installs that you have no control over?
Flash served its purpose for a long time. It brought us a more powerful Web, and helped shift it from its hypertext-based roots to something far more interactive and useful, beginning as early as the late 1990s. And now, Flash's time has officially passed—on mobile devices and otherwise.
http://www.pcmag.com/article2/0,2817,2396094,00.aspAt least Macromedia got its cash up front: Adobe shells out $3.4 billion for the multimedia company as corporate consolidation continues apace in Silicon Valley.