Problems with NMS (on Lutris)

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Cerbero69
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Posts: 53
Joined: Thu Feb 13, 2020 2:41 am

Re: Problems with NMS (on Lutris)

Post by Cerbero69 »

PPSS trying to use other games I have a d3d11 error, as Directx11 was not installed, but there are, installed via winetricks.
(I launch games on terminal whit "wine filename.exe")
Changing on winecfg d3d11 and dxgi from "native" to "native then integrated", error change :
0104:fixme:heap:RtlSetHeapInformation 00000000021E0000 0 000000000011F2F0 4 stub
0104:fixme:seh:EnumProcessModulesEx (FFFFFFFFFFFFFFFF, 0000000000000000, 0, 000000000011FCD0, 3) semi-stub
0104:fixme:seh:EnumProcessModulesEx (FFFFFFFFFFFFFFFF, 000000000016B820, 312, 000000000011FCD0, 3) semi-stub
0104:fixme:ver:GetCurrentPackageId (000000000011FAC0 0000000000000000): stub
But game is still crashing ....
Cerbero69
Level 2
Level 2
Posts: 53
Joined: Thu Feb 13, 2020 2:41 am

Re: Problems with NMS (on Lutris)

Post by Cerbero69 »

Installing libopenvr-api1, now Burraco Master is functioning (almost completely).
Other games are not ......
Cerbero69
Level 2
Level 2
Posts: 53
Joined: Thu Feb 13, 2020 2:41 am

Re: Problems with NMS (on Lutris)

Post by Cerbero69 »

After (again) a complete remove/reinstall of wine/lutris/drivers I realize is a driver problem.
With DXVK all goes wrong.
Without DXVK but VulkanSDK (latest) installed, Burraco game is functioning and NMS start with music but no graphic (sigh!) and return "MESA-INTEL: error: ../src/intel/vulkan/anv_batch_chain.c:1856: execbuf2 failed: Argomento non valido (VK_ERROR_DEVICE_LOST)"
Maybe I'm focusing to a concrete target ..........
Cerbero69
Level 2
Level 2
Posts: 53
Joined: Thu Feb 13, 2020 2:41 am

Re: Problems with NMS (on Lutris)

Post by Cerbero69 »

Solved.
I switch to Ubuntu 21.10
I ask administrators if they can close this post, please.
Thanks.
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