SOLVED: What to edit to increase min restore and close buttons

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Pepi
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SOLVED: What to edit to increase min restore and close buttons

Post by Pepi » Tue Jun 27, 2017 8:32 pm

I want to make my MIN, Restore and Close buttons a bit bigger and I have no idea what to edit on this script .... Thanks

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<?xml version="1.0"?>
<metacity_theme>
	<info>
		<name>Metabox</name>
		<author>Garrett LeSage <garrett@redhat.com> based on Havoc Pennington <hp@redhat.com>'s Atlanta theme</author>
		<copyright>&#194; Garrett LeSage, Havoc Pennington, 2002</copyright>
		<date>Jun 12, 2002</date>
		<description>Looks a little like BlackBox.</description>
	</info>

	<frame_geometry name="normal">
		<distance name="left_width" value="1"/>
		<distance name="right_width" value="1"/>
		<distance name="bottom_height" value="6"/>
		<distance name="left_titlebar_edge" value="1"/>
		<distance name="right_titlebar_edge" value="1"/>
		<distance name="title_vertical_pad" value="3"/>
		<border name="title_border" left="0" right="0" top="1" bottom="1"/>
		<border name="button_border" left="0" right="0" top="1" bottom="1"/>
		<aspect_ratio name="button" value="1.0"/>
	</frame_geometry>

	<!-- strip borders off the normal geometry -->
	<frame_geometry name="normal_small_borders" parent="normal">
		<distance name="left_width" value="0"/>
		<distance name="right_width" value="0"/>
		<distance name="bottom_height" value="0"/>
		<distance name="left_titlebar_edge" value="0"/>
		<distance name="right_titlebar_edge" value="0"/>
	</frame_geometry>

	<frame_geometry name="utility" title_scale="small">
		<distance name="left_width" value="1"/>
		<distance name="right_width" value="1"/>
		<distance name="bottom_height" value="4"/>
		<distance name="left_titlebar_edge" value="1"/>
		<distance name="right_titlebar_edge" value="1"/>
		<distance name="title_vertical_pad" value="1"/>
		<border name="title_border" left="0" right="0" top="1" bottom="1"/>
		<border name="button_border" left="0" right="0" top="1" bottom="1"/>
		<aspect_ratio name="button" value="1.0"/>
	</frame_geometry>

	<frame_geometry name="border" has_title="false">
		<distance name="left_width" value="4"/>
		<distance name="right_width" value="4"/>
		<distance name="bottom_height" value="4"/>
		<distance name="left_titlebar_edge" value="0"/>
		<distance name="right_titlebar_edge" value="0"/>
		<distance name="button_width" value="0"/>
		<distance name="button_height" value="0"/>
		<distance name="title_vertical_pad" value="4"/>
		<border name="title_border" left="0" right="0" top="0" bottom="0"/>
		<border name="button_border" left="0" right="0" top="0" bottom="0"/>
	</frame_geometry>

	<!-- define constants -->
	<constant name="ArrowWidth" value="7"/>
	<constant name="ArrowHeight" value="5"/>
	<constant name="ButtonIPad" value="4"/>
	<constant name="ThickLineWidth" value="3"/>
	<constant name="IconTitleSpacing" value="2"/>
	<constant name="SpacerWidth" value="8"/>
	<constant name="SpacerHeight" value="11"/>

	<!-- Backgrounds -->

	<draw_ops name="bg_active">
		<gradient type="vertical" x="0" y="0" width="width" height="height">
			<color value="shade/gtk:bg[SELECTED]/1.25"/>
			<color value="shade/gtk:bg[SELECTED]/0.85"/>
		</gradient>
	</draw_ops>

	<draw_ops name="bg_inactive">
		<gradient type="vertical" x="0" y="0" width="width" height="height">
			<color value="shade/gtk:bg[INSENSITIVE]/1.1"/>
			<color value="shade/gtk:bg[INSENSITIVE]/0.9"/>
		</gradient>
	</draw_ops>

	<draw_ops name="bg_button_active">
		<include name="bg_active"/>
	</draw_ops>

	<draw_ops name="bg_button_inactive">
		<include name="bg_inactive"/>
	</draw_ops>

	<draw_ops name="bg_title_active">
		<include name="bg_active"/>
	</draw_ops>

	<draw_ops name="bg_title_inactive">
		<include name="bg_inactive"/>
	</draw_ops>

	<!-- Buttons -->

	<draw_ops name="button_pressed_bg">
		<gradient type="vertical" x="0" y="0" width="width" height="height" alpha="0.25">
			<color value="shade/gtk:bg[SELECTED]/0.75"/>
			<color value="shade/gtk:bg[SELECTED]/0.5"/>
		</gradient>
	</draw_ops>

	<draw_ops name="button_prelight_bg">
		<gradient type="vertical" x="0" y="0" width="width" height="height" alpha="0.25">
			<color value="shade/gtk:bg[SELECTED]/2.0"/>
			<color value="shade/gtk:bg[SELECTED]/1.5"/>
		</gradient>
	</draw_ops>

	<draw_ops name="menu_button">
		<include name="bg_button_active"/>
		<line color="blend/gtk:bg[SELECTED]/gtk:fg[SELECTED]/0.75" width="2" x1="ButtonIPad+1" y1="width/2+2" x2="(width-ButtonIPad)/2+1" y2="width/2+2"/>
		<line color="blend/gtk:bg[SELECTED]/gtk:fg[SELECTED]/0.75" width="2" x1="ButtonIPad+1" y1="width/2-2" x2="(width-ButtonIPad)/2+1" y2="width/2-2"/>
		<line color="blend/gtk:bg[SELECTED]/gtk:fg[SELECTED]/0.75" width="2" x1="width-ButtonIPad-1" y1="width/2+2" x2="width-(width-ButtonIPad)/2-1" y2="width/2+2"/>
		<line color="blend/gtk:bg[SELECTED]/gtk:fg[SELECTED]/0.75" width="2" x1="width-ButtonIPad-1" y1="width/2-2" x2="width-(width-ButtonIPad)/2-1" y2="width/2-2"/>
	</draw_ops>

	<draw_ops name="menu_button_pressed">
		<include name="menu_button"/>
		<include name="button_pressed_bg"/>
	</draw_ops>

	<draw_ops name="menu_button_prelight">
		<include name="menu_button"/>
		<include name="button_prelight_bg"/>
	</draw_ops>

	<draw_ops name="menu_button_unfocused">
		<include name="bg_button_inactive"/>
		<line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35" width="2" x1="ButtonIPad+1" y1="width/2+2" x2="(width-ButtonIPad)/2+1" y2="width/2+2"/>
		<line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35" width="2" x1="ButtonIPad+1" y1="width/2-2" x2="(width-ButtonIPad)/2+1" y2="width/2-2"/>
		<line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35" width="2" x1="width-ButtonIPad-1" y1="width/2+2" x2="width-(width-ButtonIPad)/2-1" y2="width/2+2"/>
		<line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35" width="2" x1="width-ButtonIPad-1" y1="width/2-2" x2="width-(width-ButtonIPad)/2-1" y2="width/2-2"/>
	</draw_ops>

	<draw_ops name="minimize_button">
		<include name="bg_button_active"/>
		<line color="blend/gtk:bg[SELECTED]/gtk:fg[SELECTED]/0.75"
			x1="ButtonIPad"
			y1="height - ButtonIPad - ThickLineWidth + 1"
			x2="width - ButtonIPad"
			y2="height - ButtonIPad - ThickLineWidth + 1"
			width="3"/> <!-- FIXME allow a constant here -->
	</draw_ops>

	<draw_ops name="minimize_button_pressed">
		<include name="minimize_button"/>
		<include name="button_pressed_bg"/>
	</draw_ops>

	<draw_ops name="minimize_button_prelight">
		<include name="minimize_button"/>
		<include name="button_prelight_bg"/>
	</draw_ops>

	<draw_ops name="minimize_button_unfocused">
		<include name="bg_button_inactive"/>
		<line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35"
			x1="ButtonIPad"
			y1="height - ButtonIPad - ThickLineWidth + 1"
			x2="width - ButtonIPad"
			y2="height - ButtonIPad - ThickLineWidth + 1"
			width="3"/> <!-- FIXME allow a constant here -->
	</draw_ops>

	<draw_ops name="maximize_button">
		<include name="bg_button_active"/>
		<rectangle color="blend/gtk:bg[SELECTED]/gtk:fg[SELECTED]/0.75" filled="false"
			x="ButtonIPad" y="ButtonIPad" width="width-ButtonIPad*2-1" height="height-ButtonIPad*2-1"/>
		<line color="blend/gtk:bg[SELECTED]/gtk:fg[SELECTED]/0.75" width="3"
			x1="ButtonIPad" y1="ButtonIPad+1" x2="width-ButtonIPad" y2="ButtonIPad+1"/>
	</draw_ops>

	<draw_ops name="maximize_button_pressed">
		<include name="maximize_button"/>
		<include name="button_pressed_bg"/>
	</draw_ops>

	<draw_ops name="maximize_button_prelight">
		<include name="maximize_button"/>
		<include name="button_prelight_bg"/>
	</draw_ops>

	<draw_ops name="maximize_button_unfocused">
		<include name="bg_button_inactive"/>
		<rectangle color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35" filled="false"
			x="ButtonIPad" y="ButtonIPad" width="width-ButtonIPad*2-1" height="height-ButtonIPad*2-1"/>
		<line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35" width="3"
			x1="ButtonIPad" y1="ButtonIPad+1" x2="width-ButtonIPad" y2="ButtonIPad+1"/>
	</draw_ops>

	<draw_ops name="mini_window_icon">
		<rectangle color="gtk:bg[SELECTED]" filled="true"
			x="0" y="0" width="width-1" height="height-1"/>
		<rectangle color="blend/gtk:bg[SELECTED]/gtk:fg[SELECTED]/0.75" filled="false"
			x="0" y="0" width="width-1" height="height-1"/>
		<line color="blend/gtk:bg[SELECTED]/gtk:fg[SELECTED]/0.75" width="2"
			x1="0" y1="1" x2="width" y2="1"/>
	</draw_ops>

	<draw_ops name="mini_window_icon_unfocused">
		<rectangle color="gtk:bg[NORMAL]" filled="true"
			x="0" y="0" width="width-1" height="height-1"/>
		<rectangle color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35" filled="false"
			x="0" y="0" width="width-1" height="height-1"/>
		<line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35" width="2"
			x1="0" y1="1" x2="width" y2="1"/>
	</draw_ops>

	<draw_ops name="restore_button">
		<include name="bg_button_active"/>
		<include name="mini_window_icon" 
			x="3 + ButtonIPad" y="ButtonIPad" 
			width="width - 7 - ButtonIPad"
			height="height - 7 - ButtonIPad"/>
		<include name="mini_window_icon" 
			x="ButtonIPad" y="3 + ButtonIPad"
			width="width - 7 - ButtonIPad"
			height="height - 7 - ButtonIPad"/>
	</draw_ops>

	<draw_ops name="restore_button_pressed">
		<include name="restore_button"/>
		<include name="button_pressed_bg"/>
	</draw_ops>

	<draw_ops name="restore_button_prelight">
		<include name="restore_button"/>
		<include name="button_prelight_bg"/>
	</draw_ops>

	<draw_ops name="restore_button_unfocused">
		<include name="bg_button_inactive"/>
		<include name="mini_window_icon_unfocused" 
			x="3 + ButtonIPad" y="ButtonIPad" 
			width="width - 7 - ButtonIPad"
			height="height - 7 - ButtonIPad"/>
		<include name="mini_window_icon_unfocused" 
			x="ButtonIPad" y="3 + ButtonIPad"
			width="width - 7 - ButtonIPad"
			height="height - 7 - ButtonIPad"/>
	</draw_ops>

	<draw_ops name="close_button">
                <include name="bg_button_active"/>
                <!-- draw longer lines and clip for 'x' with symmetrical endpoints <joefefifo@yahoo.com>  -->
                <clip x="ButtonIPad" y="ButtonIPad" 
                        width="width - ButtonIPad - 4" 
                        height="height - ButtonIPad - 4"/>
                <line color="blend/gtk:bg[SELECTED]/gtk:fg[SELECTED]/0.75"
			width="2" 
			x1="ButtonIPad" y1="ButtonIPad"
			x2="width - ButtonIPad" y2="height - ButtonIPad"/>
		
                <line color="blend/gtk:bg[SELECTED]/gtk:fg[SELECTED]/0.75"
			width="2"
    	                x1="ButtonIPad" y1="height - ButtonIPad - 1"
			x2="width - ButtonIPad" y2="ButtonIPad - 1"/>
	</draw_ops>

	<draw_ops name="close_button_pressed">
		<include name="close_button"/>
		<include name="button_pressed_bg"/>
	</draw_ops>

	<draw_ops name="close_button_prelight">
		<include name="close_button"/>
		<include name="button_prelight_bg"/>
	</draw_ops>

	<draw_ops name="close_button_unfocused">
                <include name="bg_button_inactive"/>
                <!-- draw longer lines and clip for 'x' with symmetrical endpoints <joefefifo@yahoo.com> -->
                <clip x="ButtonIPad" y="ButtonIPad" 
                        width="width - ButtonIPad - 4" 
                        height="height - ButtonIPad - 4"/>
                <line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35"
			width="2"
			x1="ButtonIPad" y1="ButtonIPad"
			x2="width - ButtonIPad" y2="height - ButtonIPad"/>
                <line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35"
			width="2"
			x1="ButtonIPad" y1="height - ButtonIPad - 1"
			x2="width - ButtonIPad" y2="ButtonIPad - 1"/>
	</draw_ops>

	<draw_ops name="outer_bevel">
		<rectangle color="#000000"
			x="0" y="0" width="width-1" height="height-1"/>
		<line color="gtk:light[NORMAL]"
			x1="1" y1="1" x2="1" y2="height-2"/>
		<line color="gtk:light[NORMAL]"
			x1="1" y1="1" x2="width-2" y2="1"/>
		<line color="gtk:dark[NORMAL]"
			x1="width-2" y1="1" x2="width-2" y2="height-2"/>
		<line color="gtk:dark[NORMAL]"
			x1="1" y1="height-2" x2="width-2" y2="height-2"/>        
	</draw_ops>

	<draw_ops name="blank">
		<!-- nothing -->
	</draw_ops>

	<draw_ops name="focus_outline">
		<rectangle color="#000000"
			x="left_width-1" y="top_height-1"
			width="width-left_width-right_width+1"
			height="height-top_height-bottom_height+1"/>
	</draw_ops>

	<draw_ops name="focus_background">
		<include name="outer_bevel"/>
		<include name="focus_outline"/>
	</draw_ops>

	<draw_ops name="title_text_focused_with_icon">
		<clip x="0" y="0" width="width" height="height"/>
		<title color="gtk:fg[SELECTED]"
			x="(0 `max` (width-title_width-mini_icon_width-IconTitleSpacing)) / 2 + mini_icon_width + IconTitleSpacing"
			y="((height - title_height) / 2) `max` 0"/>
		<icon  x="(0 `max` (width-title_width-mini_icon_width-IconTitleSpacing)) / 2"
			y="(height-mini_icon_height) / 2"
			width="mini_icon_width" height="mini_icon_height"/>
	</draw_ops>

	<draw_ops name="title_text_focused_no_icon">
		<clip x="0" y="0" width="width" height="height"/>
		<title color="gtk:fg[SELECTED]"
			x="(0 `max` (width-title_width)) / 2"
			y="((height - title_height) / 2) `max` 0"/>
	</draw_ops>

	<draw_ops name="title_text_with_icon">
		<clip x="0" y="0" width="width" height="height"/>
		<title color="gtk:fg[INSENSITIVE]"
			x="(0 `max` (width-title_width-mini_icon_width-IconTitleSpacing)) / 2 + mini_icon_width + IconTitleSpacing"
			y="((height - title_height) / 2) `max` 0"/>
		<icon  x="(0 `max` (width-title_width-mini_icon_width-IconTitleSpacing)) / 2"
			y="(height-mini_icon_height) / 2"
			width="mini_icon_width" height="mini_icon_height"/>
	</draw_ops>

	<draw_ops name="title_text_no_icon">
		<clip x="0" y="0" width="width" height="height"/>
		<title color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35"
			x="(0 `max` (width-title_width)) / 2"
			y="((height - title_height) / 2) `max` 0"/>
	</draw_ops>

	<draw_ops name="title_normal">
		<include name="bg_title_inactive"/>
		<include name="title_text_no_icon"/>
	</draw_ops>

	<draw_ops name="title_focused">
		<include name="bg_title_active"/>
		<include name="title_text_focused_no_icon"/>
	</draw_ops>

	<draw_ops name="title_utility">
		<include name="title_text_no_icon"/>
	</draw_ops>

	<draw_ops name="title_utility_focused">
		<include name="bg_title_active"/>
		<include name="title_text_focused_no_icon"/>
	</draw_ops>

	<frame_style name="normal_unfocused" geometry="normal">
		<piece position="entire_background" draw_ops="focus_background"/>
		<piece position="title" draw_ops="title_normal"/>

		<!-- we don't specify for prelight, so normal is used -->
		<button function="close" state="normal" draw_ops="close_button_unfocused"/>
		<button function="close" state="pressed" draw_ops="close_button_pressed"/>
		<button function="minimize" state="normal" draw_ops="minimize_button_unfocused"/>
		<button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/>
		<button function="maximize" state="normal" draw_ops="maximize_button_unfocused"/>
		<button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/>
		<button function="menu" state="normal" draw_ops="menu_button_unfocused"/>
		<button function="menu" state="pressed" draw_ops="menu_button_pressed"/>
	</frame_style>

	<frame_style name="normal_focused" geometry="normal">
		<piece position="entire_background" draw_ops="focus_background"/>
		<piece position="title" draw_ops="title_focused"/>

		<!-- we don't specify for prelight, so normal is used -->
		<button function="close" state="normal" draw_ops="close_button"/>
		<button function="close" state="pressed" draw_ops="close_button_pressed"/>
		<button function="close" state="prelight" draw_ops="close_button_prelight"/>
		<button function="minimize" state="normal" draw_ops="minimize_button"/>
		<button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/>
		<button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/>
		<button function="maximize" state="normal" draw_ops="maximize_button"/>
		<button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/>
		<button function="maximize" state="prelight" draw_ops="maximize_button_prelight"/>
		<button function="menu" state="normal" draw_ops="menu_button"/>
		<button function="menu" state="pressed" draw_ops="menu_button_pressed"/>
		<button function="menu" state="prelight" draw_ops="menu_button_prelight"/>
	</frame_style>

	<frame_style name="maximized_unfocused" geometry="normal_small_borders" parent="normal_unfocused">
		<piece position="entire_background" draw_ops="blank"/>
		<button function="maximize" state="normal" draw_ops="restore_button_unfocused"/>
		<button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
	</frame_style>

	<frame_style name="maximized_focused" geometry="normal_small_borders" parent="normal_focused">
		<piece position="entire_background" draw_ops="focus_outline"/>
		<button function="maximize" state="normal" draw_ops="restore_button"/>
		<button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
		<button function="maximize" state="prelight" draw_ops="restore_button_prelight"/>
	</frame_style>

	<frame_style name="utility_unfocused" geometry="utility" parent="normal_unfocused">
		<piece position="title" draw_ops="title_utility"/>
	</frame_style>

	<frame_style name="utility_focused" geometry="utility" parent="normal_focused">
		<piece position="title" draw_ops="title_utility_focused"/>
	</frame_style>

	<frame_style name="border" geometry="border" parent="normal_unfocused">
		<piece position="entire_background" draw_ops="outer_bevel"/>
		<piece position="title" draw_ops="blank"/>
	</frame_style>

	<frame_style_set name="normal">
		<frame focus="yes" state="normal" resize="both" style="normal_focused"/>
		<frame focus="no" state="normal" resize="both" style="normal_unfocused"/>
		<frame focus="yes" state="maximized" style="maximized_focused"/>
		<frame focus="no" state="maximized" style="maximized_unfocused"/>
		<frame focus="yes" state="shaded" style="normal_focused"/>
		<frame focus="no" state="shaded" style="normal_unfocused"/>
		<frame focus="yes" state="maximized_and_shaded" style="maximized_focused"/>
		<frame focus="no" state="maximized_and_shaded" style="maximized_unfocused"/>
	</frame_style_set>

	<frame_style_set name="utility" parent="normal">
		<frame focus="yes" state="normal" resize="both" style="utility_focused"/>
		<frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
		<!-- this is a bunch of crack since utility windows shouldn't be maximized -->
		<frame focus="yes" state="maximized" style="utility_focused"/>
		<frame focus="no" state="maximized" style="utility_unfocused"/>
		<frame focus="yes" state="shaded" style="utility_focused"/>
		<frame focus="no" state="shaded" style="utility_unfocused"/>
		<frame focus="yes" state="maximized_and_shaded" style="utility_focused"/>
		<frame focus="no" state="maximized_and_shaded" style="utility_unfocused"/>
	</frame_style_set>

	<frame_style_set name="border">
		<frame focus="yes" state="normal" resize="both" style="border"/>
		<frame focus="no" state="normal" resize="both" style="border"/>
		<frame focus="yes" state="maximized" style="border"/>
		<frame focus="no" state="maximized" style="border"/>
		<frame focus="yes" state="shaded" style="border"/>
		<frame focus="no" state="shaded" style="border"/>
		<frame focus="yes" state="maximized_and_shaded" style="border"/>
		<frame focus="no" state="maximized_and_shaded" style="border"/>
	</frame_style_set>

	<window type="normal" style_set="normal"/>
	<window type="dialog" style_set="normal"/>
	<window type="modal_dialog" style_set="normal"/>
	<window type="menu" style_set="normal"/>
	<window type="utility" style_set="utility"/>
	<window type="border" style_set="border"/>

	<menu_icon function="close" state="normal" draw_ops="close_button"/>
	<menu_icon function="maximize" state="normal" draw_ops="maximize_button"/>
	<menu_icon function="unmaximize" state="normal" draw_ops="restore_button"/>
	<menu_icon function="minimize" state="normal" draw_ops="minimize_button"/>

</metacity_theme>
Last edited by Pepi on Wed Jun 28, 2017 11:13 am, edited 2 times in total.

User avatar
phd21
Level 18
Level 18
Posts: 8376
Joined: Thu Jan 09, 2014 9:42 pm
Location: Florida

Re: What to edit to increase min restore and close buttons

Post by phd21 » Wed Jun 28, 2017 10:54 am

Hi "Pepi",

It would help to know more about your system setup. If you run "inxi -Fxzd" from the console terminal prompt, highlight the results, copy and paste them back here, that should provide enough information.

...
Phd21: Mint KDE 18.3 & 19, 64-bit Awesome OS, Ancient Dell OptiPlex 780 Core2Duo E8400 3GHz,4gb Ram,256gb SDD, Video: Intel 4 Graphics, DVD Lightscribe. Why I use KDE?:https://opensource.com/life/15/4/9-reasons-to-use-kde

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Pepi
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SOLVED: What to edit to increase min restore and close buttons

Post by Pepi » Wed Jun 28, 2017 11:13 am

I just figured it out. All I did was increase the title bar font size by two and now my old eyes can see it better :mrgreen:

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phd21
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Re: SOLVED: What to edit to increase min restore and close buttons

Post by phd21 » Wed Jun 28, 2017 11:45 am

Hi "Pepi",

That's good news that you figured it out.

I was going to recommend changing font sizes as well. Depending upon which edition and version of Linux Mint that you have installed there are various options available, thus why I asked for the results of the "inxi -Fxzd"....
Phd21: Mint KDE 18.3 & 19, 64-bit Awesome OS, Ancient Dell OptiPlex 780 Core2Duo E8400 3GHz,4gb Ram,256gb SDD, Video: Intel 4 Graphics, DVD Lightscribe. Why I use KDE?:https://opensource.com/life/15/4/9-reasons-to-use-kde

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