SOLVED: What to edit to increase min restore and close buttons

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Pepi
Level 4
Level 4
Posts: 361
Joined: Wed Nov 18, 2009 7:47 pm

SOLVED: What to edit to increase min restore and close buttons

Postby Pepi » Tue Jun 27, 2017 8:32 pm

I want to make my MIN, Restore and Close buttons a bit bigger and I have no idea what to edit on this script .... Thanks

Code: Select all

<?xml version="1.0"?>
<metacity_theme>
   <info>
      <name>Metabox</name>
      <author>Garrett LeSage &lt;garrett@redhat.com&gt; based on Havoc Pennington &lt;hp@redhat.com&gt;'s Atlanta theme</author>
      <copyright>&#194; Garrett LeSage, Havoc Pennington, 2002</copyright>
      <date>Jun 12, 2002</date>
      <description>Looks a little like BlackBox.</description>
   </info>

   <frame_geometry name="normal">
      <distance name="left_width" value="1"/>
      <distance name="right_width" value="1"/>
      <distance name="bottom_height" value="6"/>
      <distance name="left_titlebar_edge" value="1"/>
      <distance name="right_titlebar_edge" value="1"/>
      <distance name="title_vertical_pad" value="3"/>
      <border name="title_border" left="0" right="0" top="1" bottom="1"/>
      <border name="button_border" left="0" right="0" top="1" bottom="1"/>
      <aspect_ratio name="button" value="1.0"/>
   </frame_geometry>

   <!-- strip borders off the normal geometry -->
   <frame_geometry name="normal_small_borders" parent="normal">
      <distance name="left_width" value="0"/>
      <distance name="right_width" value="0"/>
      <distance name="bottom_height" value="0"/>
      <distance name="left_titlebar_edge" value="0"/>
      <distance name="right_titlebar_edge" value="0"/>
   </frame_geometry>

   <frame_geometry name="utility" title_scale="small">
      <distance name="left_width" value="1"/>
      <distance name="right_width" value="1"/>
      <distance name="bottom_height" value="4"/>
      <distance name="left_titlebar_edge" value="1"/>
      <distance name="right_titlebar_edge" value="1"/>
      <distance name="title_vertical_pad" value="1"/>
      <border name="title_border" left="0" right="0" top="1" bottom="1"/>
      <border name="button_border" left="0" right="0" top="1" bottom="1"/>
      <aspect_ratio name="button" value="1.0"/>
   </frame_geometry>

   <frame_geometry name="border" has_title="false">
      <distance name="left_width" value="4"/>
      <distance name="right_width" value="4"/>
      <distance name="bottom_height" value="4"/>
      <distance name="left_titlebar_edge" value="0"/>
      <distance name="right_titlebar_edge" value="0"/>
      <distance name="button_width" value="0"/>
      <distance name="button_height" value="0"/>
      <distance name="title_vertical_pad" value="4"/>
      <border name="title_border" left="0" right="0" top="0" bottom="0"/>
      <border name="button_border" left="0" right="0" top="0" bottom="0"/>
   </frame_geometry>

   <!-- define constants -->
   <constant name="ArrowWidth" value="7"/>
   <constant name="ArrowHeight" value="5"/>
   <constant name="ButtonIPad" value="4"/>
   <constant name="ThickLineWidth" value="3"/>
   <constant name="IconTitleSpacing" value="2"/>
   <constant name="SpacerWidth" value="8"/>
   <constant name="SpacerHeight" value="11"/>

   <!-- Backgrounds -->

   <draw_ops name="bg_active">
      <gradient type="vertical" x="0" y="0" width="width" height="height">
         <color value="shade/gtk:bg[SELECTED]/1.25"/>
         <color value="shade/gtk:bg[SELECTED]/0.85"/>
      </gradient>
   </draw_ops>

   <draw_ops name="bg_inactive">
      <gradient type="vertical" x="0" y="0" width="width" height="height">
         <color value="shade/gtk:bg[INSENSITIVE]/1.1"/>
         <color value="shade/gtk:bg[INSENSITIVE]/0.9"/>
      </gradient>
   </draw_ops>

   <draw_ops name="bg_button_active">
      <include name="bg_active"/>
   </draw_ops>

   <draw_ops name="bg_button_inactive">
      <include name="bg_inactive"/>
   </draw_ops>

   <draw_ops name="bg_title_active">
      <include name="bg_active"/>
   </draw_ops>

   <draw_ops name="bg_title_inactive">
      <include name="bg_inactive"/>
   </draw_ops>

   <!-- Buttons -->

   <draw_ops name="button_pressed_bg">
      <gradient type="vertical" x="0" y="0" width="width" height="height" alpha="0.25">
         <color value="shade/gtk:bg[SELECTED]/0.75"/>
         <color value="shade/gtk:bg[SELECTED]/0.5"/>
      </gradient>
   </draw_ops>

   <draw_ops name="button_prelight_bg">
      <gradient type="vertical" x="0" y="0" width="width" height="height" alpha="0.25">
         <color value="shade/gtk:bg[SELECTED]/2.0"/>
         <color value="shade/gtk:bg[SELECTED]/1.5"/>
      </gradient>
   </draw_ops>

   <draw_ops name="menu_button">
      <include name="bg_button_active"/>
      <line color="blend/gtk:bg[SELECTED]/gtk:fg[SELECTED]/0.75" width="2" x1="ButtonIPad+1" y1="width/2+2" x2="(width-ButtonIPad)/2+1" y2="width/2+2"/>
      <line color="blend/gtk:bg[SELECTED]/gtk:fg[SELECTED]/0.75" width="2" x1="ButtonIPad+1" y1="width/2-2" x2="(width-ButtonIPad)/2+1" y2="width/2-2"/>
      <line color="blend/gtk:bg[SELECTED]/gtk:fg[SELECTED]/0.75" width="2" x1="width-ButtonIPad-1" y1="width/2+2" x2="width-(width-ButtonIPad)/2-1" y2="width/2+2"/>
      <line color="blend/gtk:bg[SELECTED]/gtk:fg[SELECTED]/0.75" width="2" x1="width-ButtonIPad-1" y1="width/2-2" x2="width-(width-ButtonIPad)/2-1" y2="width/2-2"/>
   </draw_ops>

   <draw_ops name="menu_button_pressed">
      <include name="menu_button"/>
      <include name="button_pressed_bg"/>
   </draw_ops>

   <draw_ops name="menu_button_prelight">
      <include name="menu_button"/>
      <include name="button_prelight_bg"/>
   </draw_ops>

   <draw_ops name="menu_button_unfocused">
      <include name="bg_button_inactive"/>
      <line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35" width="2" x1="ButtonIPad+1" y1="width/2+2" x2="(width-ButtonIPad)/2+1" y2="width/2+2"/>
      <line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35" width="2" x1="ButtonIPad+1" y1="width/2-2" x2="(width-ButtonIPad)/2+1" y2="width/2-2"/>
      <line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35" width="2" x1="width-ButtonIPad-1" y1="width/2+2" x2="width-(width-ButtonIPad)/2-1" y2="width/2+2"/>
      <line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35" width="2" x1="width-ButtonIPad-1" y1="width/2-2" x2="width-(width-ButtonIPad)/2-1" y2="width/2-2"/>
   </draw_ops>

   <draw_ops name="minimize_button">
      <include name="bg_button_active"/>
      <line color="blend/gtk:bg[SELECTED]/gtk:fg[SELECTED]/0.75"
         x1="ButtonIPad"
         y1="height - ButtonIPad - ThickLineWidth + 1"
         x2="width - ButtonIPad"
         y2="height - ButtonIPad - ThickLineWidth + 1"
         width="3"/> <!-- FIXME allow a constant here -->
   </draw_ops>

   <draw_ops name="minimize_button_pressed">
      <include name="minimize_button"/>
      <include name="button_pressed_bg"/>
   </draw_ops>

   <draw_ops name="minimize_button_prelight">
      <include name="minimize_button"/>
      <include name="button_prelight_bg"/>
   </draw_ops>

   <draw_ops name="minimize_button_unfocused">
      <include name="bg_button_inactive"/>
      <line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35"
         x1="ButtonIPad"
         y1="height - ButtonIPad - ThickLineWidth + 1"
         x2="width - ButtonIPad"
         y2="height - ButtonIPad - ThickLineWidth + 1"
         width="3"/> <!-- FIXME allow a constant here -->
   </draw_ops>

   <draw_ops name="maximize_button">
      <include name="bg_button_active"/>
      <rectangle color="blend/gtk:bg[SELECTED]/gtk:fg[SELECTED]/0.75" filled="false"
         x="ButtonIPad" y="ButtonIPad" width="width-ButtonIPad*2-1" height="height-ButtonIPad*2-1"/>
      <line color="blend/gtk:bg[SELECTED]/gtk:fg[SELECTED]/0.75" width="3"
         x1="ButtonIPad" y1="ButtonIPad+1" x2="width-ButtonIPad" y2="ButtonIPad+1"/>
   </draw_ops>

   <draw_ops name="maximize_button_pressed">
      <include name="maximize_button"/>
      <include name="button_pressed_bg"/>
   </draw_ops>

   <draw_ops name="maximize_button_prelight">
      <include name="maximize_button"/>
      <include name="button_prelight_bg"/>
   </draw_ops>

   <draw_ops name="maximize_button_unfocused">
      <include name="bg_button_inactive"/>
      <rectangle color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35" filled="false"
         x="ButtonIPad" y="ButtonIPad" width="width-ButtonIPad*2-1" height="height-ButtonIPad*2-1"/>
      <line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35" width="3"
         x1="ButtonIPad" y1="ButtonIPad+1" x2="width-ButtonIPad" y2="ButtonIPad+1"/>
   </draw_ops>

   <draw_ops name="mini_window_icon">
      <rectangle color="gtk:bg[SELECTED]" filled="true"
         x="0" y="0" width="width-1" height="height-1"/>
      <rectangle color="blend/gtk:bg[SELECTED]/gtk:fg[SELECTED]/0.75" filled="false"
         x="0" y="0" width="width-1" height="height-1"/>
      <line color="blend/gtk:bg[SELECTED]/gtk:fg[SELECTED]/0.75" width="2"
         x1="0" y1="1" x2="width" y2="1"/>
   </draw_ops>

   <draw_ops name="mini_window_icon_unfocused">
      <rectangle color="gtk:bg[NORMAL]" filled="true"
         x="0" y="0" width="width-1" height="height-1"/>
      <rectangle color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35" filled="false"
         x="0" y="0" width="width-1" height="height-1"/>
      <line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35" width="2"
         x1="0" y1="1" x2="width" y2="1"/>
   </draw_ops>

   <draw_ops name="restore_button">
      <include name="bg_button_active"/>
      <include name="mini_window_icon"
         x="3 + ButtonIPad" y="ButtonIPad"
         width="width - 7 - ButtonIPad"
         height="height - 7 - ButtonIPad"/>
      <include name="mini_window_icon"
         x="ButtonIPad" y="3 + ButtonIPad"
         width="width - 7 - ButtonIPad"
         height="height - 7 - ButtonIPad"/>
   </draw_ops>

   <draw_ops name="restore_button_pressed">
      <include name="restore_button"/>
      <include name="button_pressed_bg"/>
   </draw_ops>

   <draw_ops name="restore_button_prelight">
      <include name="restore_button"/>
      <include name="button_prelight_bg"/>
   </draw_ops>

   <draw_ops name="restore_button_unfocused">
      <include name="bg_button_inactive"/>
      <include name="mini_window_icon_unfocused"
         x="3 + ButtonIPad" y="ButtonIPad"
         width="width - 7 - ButtonIPad"
         height="height - 7 - ButtonIPad"/>
      <include name="mini_window_icon_unfocused"
         x="ButtonIPad" y="3 + ButtonIPad"
         width="width - 7 - ButtonIPad"
         height="height - 7 - ButtonIPad"/>
   </draw_ops>

   <draw_ops name="close_button">
                <include name="bg_button_active"/>
                <!-- draw longer lines and clip for 'x' with symmetrical endpoints &lt;joefefifo@yahoo.com&gt;  -->
                <clip x="ButtonIPad" y="ButtonIPad"
                        width="width - ButtonIPad - 4"
                        height="height - ButtonIPad - 4"/>
                <line color="blend/gtk:bg[SELECTED]/gtk:fg[SELECTED]/0.75"
         width="2"
         x1="ButtonIPad" y1="ButtonIPad"
         x2="width - ButtonIPad" y2="height - ButtonIPad"/>
      
                <line color="blend/gtk:bg[SELECTED]/gtk:fg[SELECTED]/0.75"
         width="2"
                       x1="ButtonIPad" y1="height - ButtonIPad - 1"
         x2="width - ButtonIPad" y2="ButtonIPad - 1"/>
   </draw_ops>

   <draw_ops name="close_button_pressed">
      <include name="close_button"/>
      <include name="button_pressed_bg"/>
   </draw_ops>

   <draw_ops name="close_button_prelight">
      <include name="close_button"/>
      <include name="button_prelight_bg"/>
   </draw_ops>

   <draw_ops name="close_button_unfocused">
                <include name="bg_button_inactive"/>
                <!-- draw longer lines and clip for 'x' with symmetrical endpoints &lt;joefefifo@yahoo.com&gt; -->
                <clip x="ButtonIPad" y="ButtonIPad"
                        width="width - ButtonIPad - 4"
                        height="height - ButtonIPad - 4"/>
                <line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35"
         width="2"
         x1="ButtonIPad" y1="ButtonIPad"
         x2="width - ButtonIPad" y2="height - ButtonIPad"/>
                <line color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35"
         width="2"
         x1="ButtonIPad" y1="height - ButtonIPad - 1"
         x2="width - ButtonIPad" y2="ButtonIPad - 1"/>
   </draw_ops>

   <draw_ops name="outer_bevel">
      <rectangle color="#000000"
         x="0" y="0" width="width-1" height="height-1"/>
      <line color="gtk:light[NORMAL]"
         x1="1" y1="1" x2="1" y2="height-2"/>
      <line color="gtk:light[NORMAL]"
         x1="1" y1="1" x2="width-2" y2="1"/>
      <line color="gtk:dark[NORMAL]"
         x1="width-2" y1="1" x2="width-2" y2="height-2"/>
      <line color="gtk:dark[NORMAL]"
         x1="1" y1="height-2" x2="width-2" y2="height-2"/>       
   </draw_ops>

   <draw_ops name="blank">
      <!-- nothing -->
   </draw_ops>

   <draw_ops name="focus_outline">
      <rectangle color="#000000"
         x="left_width-1" y="top_height-1"
         width="width-left_width-right_width+1"
         height="height-top_height-bottom_height+1"/>
   </draw_ops>

   <draw_ops name="focus_background">
      <include name="outer_bevel"/>
      <include name="focus_outline"/>
   </draw_ops>

   <draw_ops name="title_text_focused_with_icon">
      <clip x="0" y="0" width="width" height="height"/>
      <title color="gtk:fg[SELECTED]"
         x="(0 `max` (width-title_width-mini_icon_width-IconTitleSpacing)) / 2 + mini_icon_width + IconTitleSpacing"
         y="((height - title_height) / 2) `max` 0"/>
      <icon  x="(0 `max` (width-title_width-mini_icon_width-IconTitleSpacing)) / 2"
         y="(height-mini_icon_height) / 2"
         width="mini_icon_width" height="mini_icon_height"/>
   </draw_ops>

   <draw_ops name="title_text_focused_no_icon">
      <clip x="0" y="0" width="width" height="height"/>
      <title color="gtk:fg[SELECTED]"
         x="(0 `max` (width-title_width)) / 2"
         y="((height - title_height) / 2) `max` 0"/>
   </draw_ops>

   <draw_ops name="title_text_with_icon">
      <clip x="0" y="0" width="width" height="height"/>
      <title color="gtk:fg[INSENSITIVE]"
         x="(0 `max` (width-title_width-mini_icon_width-IconTitleSpacing)) / 2 + mini_icon_width + IconTitleSpacing"
         y="((height - title_height) / 2) `max` 0"/>
      <icon  x="(0 `max` (width-title_width-mini_icon_width-IconTitleSpacing)) / 2"
         y="(height-mini_icon_height) / 2"
         width="mini_icon_width" height="mini_icon_height"/>
   </draw_ops>

   <draw_ops name="title_text_no_icon">
      <clip x="0" y="0" width="width" height="height"/>
      <title color="blend/gtk:fg[INSENSITIVE]/gtk:bg[INSENSITIVE]/0.35"
         x="(0 `max` (width-title_width)) / 2"
         y="((height - title_height) / 2) `max` 0"/>
   </draw_ops>

   <draw_ops name="title_normal">
      <include name="bg_title_inactive"/>
      <include name="title_text_no_icon"/>
   </draw_ops>

   <draw_ops name="title_focused">
      <include name="bg_title_active"/>
      <include name="title_text_focused_no_icon"/>
   </draw_ops>

   <draw_ops name="title_utility">
      <include name="title_text_no_icon"/>
   </draw_ops>

   <draw_ops name="title_utility_focused">
      <include name="bg_title_active"/>
      <include name="title_text_focused_no_icon"/>
   </draw_ops>

   <frame_style name="normal_unfocused" geometry="normal">
      <piece position="entire_background" draw_ops="focus_background"/>
      <piece position="title" draw_ops="title_normal"/>

      <!-- we don't specify for prelight, so normal is used -->
      <button function="close" state="normal" draw_ops="close_button_unfocused"/>
      <button function="close" state="pressed" draw_ops="close_button_pressed"/>
      <button function="minimize" state="normal" draw_ops="minimize_button_unfocused"/>
      <button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/>
      <button function="maximize" state="normal" draw_ops="maximize_button_unfocused"/>
      <button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/>
      <button function="menu" state="normal" draw_ops="menu_button_unfocused"/>
      <button function="menu" state="pressed" draw_ops="menu_button_pressed"/>
   </frame_style>

   <frame_style name="normal_focused" geometry="normal">
      <piece position="entire_background" draw_ops="focus_background"/>
      <piece position="title" draw_ops="title_focused"/>

      <!-- we don't specify for prelight, so normal is used -->
      <button function="close" state="normal" draw_ops="close_button"/>
      <button function="close" state="pressed" draw_ops="close_button_pressed"/>
      <button function="close" state="prelight" draw_ops="close_button_prelight"/>
      <button function="minimize" state="normal" draw_ops="minimize_button"/>
      <button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/>
      <button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/>
      <button function="maximize" state="normal" draw_ops="maximize_button"/>
      <button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/>
      <button function="maximize" state="prelight" draw_ops="maximize_button_prelight"/>
      <button function="menu" state="normal" draw_ops="menu_button"/>
      <button function="menu" state="pressed" draw_ops="menu_button_pressed"/>
      <button function="menu" state="prelight" draw_ops="menu_button_prelight"/>
   </frame_style>

   <frame_style name="maximized_unfocused" geometry="normal_small_borders" parent="normal_unfocused">
      <piece position="entire_background" draw_ops="blank"/>
      <button function="maximize" state="normal" draw_ops="restore_button_unfocused"/>
      <button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
   </frame_style>

   <frame_style name="maximized_focused" geometry="normal_small_borders" parent="normal_focused">
      <piece position="entire_background" draw_ops="focus_outline"/>
      <button function="maximize" state="normal" draw_ops="restore_button"/>
      <button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
      <button function="maximize" state="prelight" draw_ops="restore_button_prelight"/>
   </frame_style>

   <frame_style name="utility_unfocused" geometry="utility" parent="normal_unfocused">
      <piece position="title" draw_ops="title_utility"/>
   </frame_style>

   <frame_style name="utility_focused" geometry="utility" parent="normal_focused">
      <piece position="title" draw_ops="title_utility_focused"/>
   </frame_style>

   <frame_style name="border" geometry="border" parent="normal_unfocused">
      <piece position="entire_background" draw_ops="outer_bevel"/>
      <piece position="title" draw_ops="blank"/>
   </frame_style>

   <frame_style_set name="normal">
      <frame focus="yes" state="normal" resize="both" style="normal_focused"/>
      <frame focus="no" state="normal" resize="both" style="normal_unfocused"/>
      <frame focus="yes" state="maximized" style="maximized_focused"/>
      <frame focus="no" state="maximized" style="maximized_unfocused"/>
      <frame focus="yes" state="shaded" style="normal_focused"/>
      <frame focus="no" state="shaded" style="normal_unfocused"/>
      <frame focus="yes" state="maximized_and_shaded" style="maximized_focused"/>
      <frame focus="no" state="maximized_and_shaded" style="maximized_unfocused"/>
   </frame_style_set>

   <frame_style_set name="utility" parent="normal">
      <frame focus="yes" state="normal" resize="both" style="utility_focused"/>
      <frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
      <!-- this is a bunch of crack since utility windows shouldn't be maximized -->
      <frame focus="yes" state="maximized" style="utility_focused"/>
      <frame focus="no" state="maximized" style="utility_unfocused"/>
      <frame focus="yes" state="shaded" style="utility_focused"/>
      <frame focus="no" state="shaded" style="utility_unfocused"/>
      <frame focus="yes" state="maximized_and_shaded" style="utility_focused"/>
      <frame focus="no" state="maximized_and_shaded" style="utility_unfocused"/>
   </frame_style_set>

   <frame_style_set name="border">
      <frame focus="yes" state="normal" resize="both" style="border"/>
      <frame focus="no" state="normal" resize="both" style="border"/>
      <frame focus="yes" state="maximized" style="border"/>
      <frame focus="no" state="maximized" style="border"/>
      <frame focus="yes" state="shaded" style="border"/>
      <frame focus="no" state="shaded" style="border"/>
      <frame focus="yes" state="maximized_and_shaded" style="border"/>
      <frame focus="no" state="maximized_and_shaded" style="border"/>
   </frame_style_set>

   <window type="normal" style_set="normal"/>
   <window type="dialog" style_set="normal"/>
   <window type="modal_dialog" style_set="normal"/>
   <window type="menu" style_set="normal"/>
   <window type="utility" style_set="utility"/>
   <window type="border" style_set="border"/>

   <menu_icon function="close" state="normal" draw_ops="close_button"/>
   <menu_icon function="maximize" state="normal" draw_ops="maximize_button"/>
   <menu_icon function="unmaximize" state="normal" draw_ops="restore_button"/>
   <menu_icon function="minimize" state="normal" draw_ops="minimize_button"/>

</metacity_theme>
Last edited by Pepi on Wed Jun 28, 2017 11:13 am, edited 2 times in total.

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phd21
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Re: What to edit to increase min restore and close buttons

Postby phd21 » Wed Jun 28, 2017 10:54 am

Hi "Pepi",

It would help to know more about your system setup. If you run "inxi -Fxzd" from the console terminal prompt, highlight the results, copy and paste them back here, that should provide enough information.

...
Phd21: Mint KDE 17.3 & 18.2, 64-bit Awesome OS, Ancient Dell OptiPlex 780 Core2Duo E8400 3GHz,3gb Ram,160gb hdd, Video: Intel 4 Graphics, DVD Lightscribe. Why I use KDE?:https://opensource.com/life/15/4/9-reasons-to-use-kde

Pepi
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Joined: Wed Nov 18, 2009 7:47 pm

SOLVED: What to edit to increase min restore and close buttons

Postby Pepi » Wed Jun 28, 2017 11:13 am

I just figured it out. All I did was increase the title bar font size by two and now my old eyes can see it better :mrgreen:

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phd21
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Posts: 4910
Joined: Thu Jan 09, 2014 9:42 pm
Location: Florida

Re: SOLVED: What to edit to increase min restore and close buttons

Postby phd21 » Wed Jun 28, 2017 11:45 am

Hi "Pepi",

That's good news that you figured it out.

I was going to recommend changing font sizes as well. Depending upon which edition and version of Linux Mint that you have installed there are various options available, thus why I asked for the results of the "inxi -Fxzd"....
Phd21: Mint KDE 17.3 & 18.2, 64-bit Awesome OS, Ancient Dell OptiPlex 780 Core2Duo E8400 3GHz,3gb Ram,160gb hdd, Video: Intel 4 Graphics, DVD Lightscribe. Why I use KDE?:https://opensource.com/life/15/4/9-reasons-to-use-kde


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