(solved) LMDE 2 64 and Intel HD 5500 - software-rendering

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Jinx138

(solved) LMDE 2 64 and Intel HD 5500 - software-rendering

Post by Jinx138 »

Somehow I got a big problem to get the hardware acceleration up and running.
After a fresh install I got this message that the software-rendering-mode is active.
What I already tried was updating sgfxi and installing the intel drivers from within the script creating the x11/xorg.conf, drivers installed smoothly but after reinitializing the desktop there is still no hw-acceleration.

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mint ~ $ lspci | grep VGA
00:02.0 VGA compatible controller: Intel Corporation Broadwell-U Integrated Graphics (rev 09)

glxinfo | grep rende
direct rendering: Yes
    GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer, 
    GLX_MESA_query_renderer, GLX_OML_swap_method, GLX_SGIS_multisample, 
OpenGL renderer string: Gallium 0.4 on llvmpipe (LLVM 3.5, 256 bits)
    GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth, 
    GL_MESA_ycbcr_texture, GL_NV_blend_square, GL_NV_conditional_render,
I got no idea what else to try. Oh, tried Ubuntu 15.04 just for testing, no problems there... But I really like to stick to a stable and actual debian release with the elegance of Mint cinnamon.
Last edited by LockBot on Wed Dec 28, 2022 7:16 am, edited 3 times in total.
Reason: Topic automatically closed 6 months after creation. New replies are no longer allowed.
Jinx138

Re: LMDE 2 64 and Intel HD 5500 - software-rendering-mode ac

Post by Jinx138 »

Solved:
First add the following to /etc/apt/sources.list:

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deb http://ftp.debian.org/debian experimental main
have no fear, your system will not update other packages to experimental, you have to choose manually.

update your repositories

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sudo apt-get update
in synaptic navigate to xserver-xorg-video-intel, choose from 'Package': 'Force Version' 2:2.99.917-1~exp1 (or sth like that on your english environment, I'm using the german desktop).

Apply your changes, reboot, done.
bob_sup

Re: (solved) LMDE 2 64 and Intel HD 5500 - software-renderin

Post by bob_sup »

Thanks for the guidelines Jinx, but I can't "force version"
It's greyed out and I can't figure out how to enable it.
I've also tried downloading the driver directly, but the .configure fails on a whole bunch of dependencies that I can't find guidance on either.

I must be missing something dumb. Any help would be greatly appreciated.
kruthoff

Re: (solved) LMDE 2 64 and Intel HD 5500 - software-renderin

Post by kruthoff »

The intel video driver needs to be updated to a more recent version, i.e. 2.99.917-1~bpo8+1.
In

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/etc/apt/sources.list
, please add this backports repo:

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deb http://httpredir.debian.org/debian jessie-backports main contrib non-free
Then do

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sudo apt-get update
Then choose the newer

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xserver-xorg-video-intel
driver package, i.e. with

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aptitude
Then do a

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reboot
Done.
rgnr
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Posts: 7
Joined: Tue Apr 21, 2015 12:05 pm

Re: (solved) LMDE 2 64 and Intel HD 5500 - software-rendering

Post by rgnr »

The same problem. Updating to latest version didn't help.
$ glxinfo | grep render
direct rendering: Yes
GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
GLX_MESA_query_renderer, GLX_OML_swap_method, GLX_SGIS_multisample,
OpenGL renderer string: Gallium 0.4 on llvmpipe (LLVM 3.5, 256 bits)
GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth,
GL_MESA_ycbcr_texture, GL_NV_blend_square, GL_NV_conditional_render,

Update! used aptitude to update some packages, now I get:
glxinfo | grep render
direct rendering: Yes
GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
OpenGL renderer string: Mesa DRI Intel(R) HD Graphics 5500 (Broadwell GT2)
GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth,
GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_packed_depth_stencil,
GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth,
GL_NV_blend_square, GL_NV_conditional_render, GL_NV_depth_clamp,
GL_OES_fbo_render_mipmap, GL_OES_get_program_binary, GL_OES_mapbuffer,

Framerate in chromium-bsu has increased from 25 to 50 fps. Guess it worked :D
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