Often, when I play a big 3d game/app (universes sandbox2, subnautica on wine...), I switch in software rendering mode and my app do become the computer very very slow, I can press (it's long ;...) control+alt+F1 to log in a terminal and kill the app.
It's appear when the computer is hot but, in windows10, for the same, the fan become faster, it's noisy, but it's ok, i can continue to play without any problem (I have a fan dock under the laptop).
I know my laptop is "hot" when a big game is running, but, in linux, it stop hardware rendering (and fan reduce speed has if there is no game) before and the game become slow....
(sorry for my english)
Is there any way to solve this ?
Code: Select all
pegasus@andromeda ~ $ inxi -b
System: Host: andromeda Kernel: 4.13.0-43-generic x86_64 (64 bit) Desktop: MATE 1.18.0
Distro: Linux Mint 18.3 Sylvia
Machine: Mobo: ASUSTeK model: FX503VM v: 1.0 Bios: American Megatrends v: FX503VM.306 date: 01/03/2018
CPU: Quad core Intel Core i7-7700HQ (-HT-MCP-) speed/max: 900/3800 MHz
Graphics: Card: NVIDIA Device 1c20
Display Server: X.Org 1.18.4 drivers: nvidia (unloaded: fbdev,vesa,nouveau)
Resolution: 1920x1080@60.01hz
GLX Renderer: GeForce GTX 1060/PCIe/SSE2 GLX Version: 4.6.0 NVIDIA 396.24.02
Network: Card-1: Realtek RTL8111/8168/8411 PCI Express Gigabit Ethernet Controller driver: r8169
Card-2: Intel Device 24fd driver: iwlwifi
Drives: HDD Total Size: 1525.3GB (86.0% used)
Info: Processes: 298 Uptime: 17:04 Memory: 5903.1/7993.4MB Client: Shell (bash) inxi: 2.2.35