How to install OpenGL so I can play Doom?

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Avienwolf
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How to install OpenGL so I can play Doom?

Post by Avienwolf »

I want to play Doom and I need OPENgl too but it says unsupported version and I dont know how to fix it here is the result for "inxi -Fxzd"

Code: Select all

System:
  Kernel: 5.4.0-86-generic x86_64 bits: 64 compiler: gcc v: 9.3.0 
  Desktop: Cinnamon 5.0.5 Distro: Linux Mint 20.2 Uma 
  base: Ubuntu 20.04 focal 
Machine:
  Type: Desktop Mobo: Intel model: DH55PJ v: AAE93812-303 serial: <filter> 
  BIOS: Intel v: TCIBX10H.86A.0037.2010.0614.1712 date: 06/14/2010 
CPU:
  Topology: Dual Core model: Intel Core i3 540 bits: 64 type: MT MCP 
  arch: Nehalem rev: 5 L2 cache: 4096 KiB 
  flags: lm nx pae sse sse2 sse3 sse4_1 sse4_2 ssse3 vmx bogomips: 24472 
  Speed: 1437 MHz min/max: 1197/3059 MHz Core speeds (MHz): 1: 1450 2: 1463 
  3: 1443 4: 1449 
Graphics:
  Device-1: Intel Core Processor Integrated Graphics driver: i915 v: kernel 
  bus ID: 00:02.0 
  Display: x11 server: X.Org 1.20.11 driver: modesetting 
  unloaded: fbdev,vesa resolution: 1366x768~60Hz 
  OpenGL: renderer: Mesa DRI Intel HD Graphics (ILK) v: 2.1 Mesa 21.0.3 
  direct render: Yes 
Audio:
  Device-1: Intel 5 Series/3400 Series High Definition Audio 
  driver: snd_hda_intel v: kernel bus ID: 00:1b.0 
  Sound Server: ALSA v: k5.4.0-86-generic 
Network:
  Device-1: Intel 82578DC Gigabit Network driver: e1000e v: 3.2.6-k 
  port: f020 bus ID: 00:19.0 
  IF: eno1 state: up speed: 1000 Mbps duplex: full mac: <filter> 
Drives:
  Local Storage: total: 465.76 GiB used: 34.17 GiB (7.3%) 
  ID-1: /dev/sda vendor: Western Digital model: WD5000AAKX-00ERMA0 
  size: 465.76 GiB 
  Optical-1: /dev/sr0 vendor: HL-DT-ST model: DVDRAM GH24NS72 rev: WM00 
  dev-links: cdrom,cdrw,dvd,dvdrw 
  Features: speed: 48 multisession: yes audio: yes dvd: yes 
  rw: cd-r,cd-rw,dvd-r,dvd-ram state: running 
Partition:
  ID-1: / size: 456.95 GiB used: 34.17 GiB (7.5%) fs: ext4 dev: /dev/sda5 
Sensors:
  System Temperatures: cpu: 54.0 C mobo: N/A 
  Fan Speeds (RPM): N/A 
Info:
  Processes: 191 Uptime: 49m Memory: 5.61 GiB used: 1.55 GiB (27.7%) 
  Init: systemd runlevel: 5 Compilers: gcc: 9.3.0 Shell: bash v: 5.0.17 
  inxi: 3.0.38
Last edited by LockBot on Wed Dec 28, 2022 7:16 am, edited 2 times in total.
Reason: Topic automatically closed 6 months after creation. New replies are no longer allowed.
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Grayfox
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Re: How to install OpenGL so I can play Doom?

Post by Grayfox »

You have onboard graphics, so you should have it already.
But as for playing DOOM?
I dont know if the game can run on your system with an i3 and onboard graphics as well as it being a laptop by the looks with the 1366x768 panel
PC: Intel i5 6600K @4.5Ghz, 1TB NVMe SSD, 32GiB 3000Mhz DDR4, GTX1080 running Mint 21.3
Laptop: Asus UM425UAZ running LMDE 6
Hoser Rob
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Re: How to install OpenGL so I can play Doom?

Post by Hoser Rob »

Of course you have opengl, it's right there in the inxi output you posted:

Code: Select all

OpenGL: renderer: Mesa DRI Intel HD Graphics (ILK) v: 2.1
Which says that GPU supports up to level 2.1.

Are you trying to run it on steam or proton or whatever? Need the game's minimum requirements because the likely culprit is that it needs a higher version of OpenGL than your GPU supports.

If that's the case then there's nothing you can do about it because the supported OpenGL level is hard wired inbto the gpu and can't be 'updated'.
For every complex problem there is an answer that is clear, simple, and wrong - H. L. Mencken
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ugly
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Re: How to install OpenGL so I can play Doom?

Post by ugly »

I think we need some more information here.

Which version of Doom are you trying to install?

Are you talking about the 1993 original version of Doom through DOSBOX? Are you trying to play the 1993 version of Doom through something like ZDoom? Are you trying to play the rebooted version of Doom from 2016?

I ask because I don't think any of the versions of Doom actually require OpenGL, unless you are using ZDoom.

If you are trying to play Doom from 2016, then OpenGL is not the problem. It's a Windows game, so you'd likely be playing the game on Steam through Proton. And then the issue is not OpenGL, but Vulkan so you can use DXVK.
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