It looks that the GLSL 4.40 isn't supported. How can install another version or solve the compilation error?
Code: Select all
libva error: /usr/lib/x86_64-linux-gnu/dri/iHD_drv_video.so init failed
[5502:1201/091414.596272:ERROR:sandbox_linux.cc(374)] InitializeSandbox() called with multiple threads in process gpu-process.
[5502:1201/091414.863509:ERROR:shared_context_state.cc(73)] Skia shader compilation error
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#version 100
precision mediump float;
precision mediump sampler2D;
uniform sampler2D uTextureSampler_0_Stage0;
varying highp vec2 vlocalCoord_Stage0;
varying highp vec4 vtexSubset_Stage0;
void main() {
mediump vec4 outputColor_Stage0 = vec4(1.0);
highp vec2 texCoord;
texCoord = vlocalCoord_Stage0;
highp vec4 subset;
subset = vtexSubset_Stage0;
texCoord = clamp(texCoord, subset.xy, subset.zw);
outputColor_Stage0 = texture2D(uTextureSampler_0_Stage0, texCoord);
{
gl_FragColor = outputColor_Stage0;
}
}
Errors:
0:1(10): error: GLSL 4.40 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.40, 1.50, 3.30, 4.00, 4.10, 4.20, 1.00 ES, and 3.00 ES
[5502:1201/091414.865132:ERROR:shared_context_state.cc(73)] Skia shader compilation error
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#version 100